![]() Game Freak, give us optional areas full of secrets and side quests in which we can lose ourselves. Scarlet and Violet should lean into this. Pokémon Legends: Arceus’ side quests expand on the characters you meet, making the world richer. That’s why when you find things for yourself, like the Old Chateau in Pokémon Diamond and Pearl, it’s special and brings life into the game’s world. ![]() The Pokémon games have always felt like journeys of discovery, from the very first game where you’re leaving home and finding out what’s hiding in the long grass of Route 1. Plus, with full 3D environments, there are a lot of new opportunities for puzzle designs - just look at Breath of the Wild’s shrines. I miss when battles were only one of the challenges you would face in a gym. Remember that complex network or floor tiles where one wrong step could send you all the way back to the beginning? Sword and Shield featured nothing remotely like navigating the Rocket Hideout in FireRed and LeafGreen. That wasn’t the case in the older Pokémon games I remember searching the streets of Goldenrod City in Pokémon Gold and Silver, trying to find the bike shop, and discovering the subway where you could battle trainers and get your pokémon groomed.Īnother thing that changed for the worse compared to older Pokémon games are the puzzles they’ve become easy or non-existent. Outside of Wild Areas, Sword and Shield felt oddly constrained, with towns like Hammerlocke allowing no room for exploration as you couldn’t leave the main roads.
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